How To Beat Hello Neighbor Act 3

Operation: Evicting the Neighbor - Act 3 Style!
Alright, neighbor-busters! Act 3 is here, and it's time to crank up the chaos. Think of it as a bizarre, bouncy castle of puzzles with a grumpy landlord guarding the prize. Ready to rumble?
First things first, we need to raid the toy shop. Don’t worry, we’re not actually stealing… just borrowing long-term.
The Toy Shop Tango
Grab the magnet from the front counter! It’s your new best friend. Seriously, you'll be inseparable.
Head to the back and find the crane game. Use the magnet on the crane to snag the key. Jackpot!
Now, unlock that pesky gate near the front and nab the crowbar. Because what’s a good heist without a crowbar?
Rooftop Romp
Time to get high! Well, on the roof, anyway. Find the boxes behind the toy shop and start stacking.
Use those boxes to jump onto the roof of the toy shop. You might wobble, you might fall, but channel your inner acrobat and stick the landing!
See that boarded-up window? Say hello to your friend, the crowbar! Pry those boards off like you're opening a treasure chest.
The Mannequin Mayhem
Inside, you’ll find a mannequin. Creepy, right? Grab it. Seriously, just grab it.
Take the mannequin to the backyard of the Neighbor’s house. He's got a bouncy castle, of course he does!
Place the mannequin on the bouncy castle. It needs to stand tall and proud. This is important.
Key Quest
Use the bounce of the bouncy castle and the mannequin to reach the higher platform. Look for the red key, it’s a little tricky to spot!
Once you have the red key, get to the main door. It’s time to finally get inside.
Basement Brawl
Head straight for the basement. Prepare yourself, it’s about to get weird.
You'll see a train set. This is the key to everything! Jump on the train and get ready for a ride!
The train will take you to a room with the final puzzle, a series of platforms and levers. Think of it as a vertical obstacle course designed by a madman.
Lever Lunacy
Pull the levers in the correct order. This is where the trial-and-error part comes in.
Observe the sequence, which you can see by using the train. It will show you the order you have to pull the levers in.
If you mess up, don’t worry! Just reset and try again. Persistance is key!
The Big Escape
Once you've hit all the levers, the door will open! Freedom! You're practically a ninja at this point.
Run through the door and enjoy the ending! You've outsmarted the Neighbor. Give yourself a pat on the back.
Remember, Act 3 is all about experimentation and a little bit of crazy. Don't be afraid to try different things and laugh at your own failures! Good luck!

















