Lego Harry Potter Years 5-7 Not Fun Guys

Okay, let's be real for a sec. We all adore Lego games, right? Smashing stuff, collecting studs, the goofy humor – pure bliss! But there's one Lego title, a dark cloud in an otherwise sunny brick-built world, that needs to be addressed: Lego Harry Potter: Years 5-7.
Hear me out! I'm not saying it's *terrible*. I'm just saying…it's not the party in a plastic castle that its predecessors were. The first four years were practically perfect, but this one? It's like the awkward teenage years of Lego games. We all go through them, but we don't necessarily enjoy reliving them.
Dark and Dreary, Just Like Voldemort's Mood
The thing is, the source material itself is darker. Years 5-7 cover, you know, the parts where Lord Voldemort is actively trying to off Harry and everyone he holds dear. It's less "charmingly whimsical" and more "oh god, someone's getting tortured by a pink toad again."
And that bleeds into the game, big time! The levels are gloomy, the atmosphere is tense, and the humor? Well, it's there, but it feels like it's trying too hard to lighten the mood. Imagine trying to tell a joke at a funeral. That's kind of the vibe.
Where's the Fun Gone?
Remember gleefully destroying everything in sight in the earlier games? It was therapeutic! Here, you're often tip-toeing around, trying not to alert Death Eaters or accidentally trigger some horrible curse. Where's the playful mayhem we crave?
The levels themselves feel…less Lego-y. In previous installments, everything felt like it was built from bricks. Here, some areas feel more like generic, drab environments with a few Lego flourishes sprinkled in. It's like they ran out of bricks halfway through construction!
And the puzzles? Oh, the puzzles. They're not necessarily harder, but they're often more tedious. Lots of standing around, waiting for characters to do their thing, or just generally fumbling about in the dark. It’s like the game is actively trying to slow you down.
Character Chaos and Confusing Choices
There are SO many characters to unlock in Years 5-7. Sounds great, right? But most of them are just slight variations of existing characters. You end up with fifty different versions of Harry, each with a slightly different spell or outfit. It's overwhelming!
And let’s not forget the weird character choices. Who asked for a ghost version of Nearly Headless Nick doing the can-can? (Okay, maybe *someone* did, but still!) Some of the unlockable characters just feel…random and unnecessary.
Compare that to the earlier games, where each character felt distinct and useful. Remember the joy of finally unlocking Professor Flitwick and using his Accio spell to solve those tricky puzzles? That sense of satisfaction is sadly lacking here.
It's Not All Bad, But...
Now, to be fair, the game isn't a complete disaster. It still has the charm of the Lego games. And the story, while dark, is still engaging. You *do* get to relive some iconic moments from the films.
But compared to the sheer joy and replayability of Lego Harry Potter: Years 1-4, this one just feels…lacking. It's like ordering a delicious chocolate cake and getting a slightly stale brownie instead. It's edible, but it's not the sugar rush you were craving.
So, if you're a die-hard Lego Harry Potter fan, go ahead and give it a try. Just be prepared for a slightly less-than-magical experience. Maybe lower your expectations a tad. Or just go back and play Years 1-4 again. You'll thank me later.















